Enigma

What is Enigma?

Enigma is our engine for 64k intro development and will also be used for demos at a later time. Here's a list of its features:

  • Supports both procedural and loaded geometry.
  • Same is true for textures.
  • Requires shader model 2.0 for rendering.
  • Supports high dynamic range rendering.
  • Supports bump-/specular-/refraction-mapping and per-pixel lighting.
  • Supports dynamic level of detail for objects and textures
  • Supports particle systems.
  • Includes an animation system.
  • Ultra lightweight scripting system.

 
What is Enigma Studio?

Enigma Studio is a tool that helps our artists in creating the contents for our productions. You can see a couple of screenshots at the bottom. It allows to easily construct textures, materials, objects, groups, lightsources, cameras, particle systems, scenes and more while you can instantly see what the final result in the demo will look like. Everything in Enigma is made of a sequence of commands, and you can change every parameter at any time and play around with them until you have exactly what you wanted. Even non-artists can create things easily and quick which makes the work with the tool really fun. The software is currently in development but all the major features work and you can see the results in our latest intros. A public download of the tool or engine is not yet planned but this might change in the future. You never know :)